AI Insights · Timothy · January 2023
Top 5 2D Cartoon Games on iOS in UAE Q4 2022
In Q4 2022, the top 5 2D cartoon games on iOS in the UAE showed varied trends in revenue, downloads, and active users, with some apps experiencing significant peaks and declines.
In the fourth quarter of 2022, the top 5 2D cartoon games on the iOS platform in the United Arab Emirates showcased a variety of performance trends across revenue, downloads, and active users. Here’s a closer look at how these games fared during this period, based on data from Sensor Tower.
Clash of Clans saw fluctuating weekly revenue, peaking at approximately $183K in mid-October and experiencing another high of about $103K in the week of December 19. Weekly downloads remained relatively stable, with minor peaks around mid-October and mid-December, reaching up to 2.5K downloads. The game maintained a steady base of weekly active users, averaging around 114K, with a noticeable increase to 124K in the final week of December.
Top War: Battle Game experienced a consistent rise in weekly revenue, peaking at around $49K in late November. Weekly downloads also showed an upward trend, with a significant increase to 4.6K in the last week of December. The game’s weekly active users peaked at 13.1K during the same period, reflecting a growing player base.
Royal Match had a steady revenue stream throughout Q4, with the highest weekly revenue reaching approximately $46K in the final week of December. Downloads saw a notable increase in the same period, peaking at 5.4K. The game also maintained a stable weekly active user base, averaging around 37K, with a peak of 40.3K in mid-December.
Candy Crush Saga showed consistent weekly revenue, peaking at about $42K in the last week of December. Downloads fluctuated, reaching a high of 4.3K in mid-December. The game’s weekly active users remained stable, averaging around 37K, with minor increases observed towards the end of the quarter.
Huuuge Casino 777 Slots Games showed relatively low activity compared to the other games. The highest weekly revenue was approximately $24K in mid-October and late December. Despite minimal downloads, the game maintained a small but stable base of weekly active users, averaging around 60.
For more detailed insights and data, visit Sensor Tower.